08-28-2023, 08:38 PM
(08-28-2023, 08:31 PM)ForgetTheUnknown Wrote: Personally, we should start nerfing spells that actually require you to use immunes, then limit the immunes. So it isnt mandatory to use. And as somebody else stated, bringing back some polished old spells would be nice. I know theres a dmi limit for spell trees (( think the maximum is 12???), just start giving public trees at least maximum of 9-10 spells for more build diversity for the smaller sub trees that are deemed "too weak/support". Instead of a mainstream "gotta do full armed, gotta do full X and Y Z Spell tree"
Armed cannot be argued against, even if it's mainstreamed. Armed is supposed to be extremely common especially when you consider how Eternia is a whole imo. Adding new spells take time and each update they roll out more new ones. The 'too weak/support' trees I'm assuming wellspring/nature are two trees that have been performing extremely well.