Describe the issue: Skurn Summon causing a monster to bug and reach the unresponsive invincible 0 hp state when the default duration of the Skurn ends. When a Skurn disappears naturally between 35 minutes and 40 minutes, instead of actually desummoning, they are teleported(?) from the overworld and placed in a "black screen". This also allows you to cast Link Transposition as the Summon hasn't actually desummoned.
Unconfirmed Theory: Due to this, any spell they had cast can continue to deal damage contrary to desummoning them, where the spell stops dealing damage as soon as they are desummoned. Thus, it can result in the monster bugging if they are killed.
Note: I'm not entirely sure if the above is true, as I was not in the middle of recording my 40 minute fire crystals farming session, but I've never had the Skurn bug anything until it coincidentally naturally "despawned." This was also the first occasion that I've seen my Skurn bug a monster.
Additional Bug: While the Skurn is in that "black screen" from an automatic "desummon" (where they aren't actually desummoned), you can cast Link Transposition to teleport to that "black screen". I've not had anyone around to tell me if I was still in the overworld, and I don't think my coords changed at all. Since the Skurn takes the 35-40 min to naturally "disappear", I never had it in me to retest it with lack of free time, since it takes such a long time to reproduce.
How to reproduce:
- Summon Skurn
- Perform your duty as an alchemist and farm crystals solo
- Attempt to keep a monster at low hp
- Wait between 35 and 40 minutes for the Skurn to naturally "desummon" (they don't actually desummon as mentioned). I also don't have the exact time for when this happens. It could be 30-40 minutes.
- Have the Skurn achieve a monster kill right before it disappears or maybe it takes down a monster after it disappears with a lingering spell
- Watch as you've ruined a crystal farming area with -1 monster until it gets fixed
Additional Bug Reproduction
- Wait for your Skurn to naturally "desummon"
- Cast Link Transposition after they "desummon"
- Watch as you've teleported into an area that is only a black screen
- Link Transposition to return to normal (do not unsummon your Skurn before you teleport back to normal, as it's your main way back and I have no clue if you can return if you unsummon it. I'm not sure if you can move at all, meaning you might not be able to even Wayfind/Rift to normal.)
Any relevant media (images, gifs/video, etc):
When I initially found the "black screen" bug, I actually continued to grind for crystal materials and forgot to start recording when it was about time for the Skurn to desummon the second time. As for the monster bugging, I still didn't have it recording, so I'm not entirely sure what bugged it, due to mindlessly grinding for crystals, but my above explanation is how I interpreted what had happened.
Unconfirmed Theory: Due to this, any spell they had cast can continue to deal damage contrary to desummoning them, where the spell stops dealing damage as soon as they are desummoned. Thus, it can result in the monster bugging if they are killed.
Note: I'm not entirely sure if the above is true, as I was not in the middle of recording my 40 minute fire crystals farming session, but I've never had the Skurn bug anything until it coincidentally naturally "despawned." This was also the first occasion that I've seen my Skurn bug a monster.
Additional Bug: While the Skurn is in that "black screen" from an automatic "desummon" (where they aren't actually desummoned), you can cast Link Transposition to teleport to that "black screen". I've not had anyone around to tell me if I was still in the overworld, and I don't think my coords changed at all. Since the Skurn takes the 35-40 min to naturally "disappear", I never had it in me to retest it with lack of free time, since it takes such a long time to reproduce.
How to reproduce:
- Summon Skurn
- Perform your duty as an alchemist and farm crystals solo
- Attempt to keep a monster at low hp
- Wait between 35 and 40 minutes for the Skurn to naturally "desummon" (they don't actually desummon as mentioned). I also don't have the exact time for when this happens. It could be 30-40 minutes.
- Have the Skurn achieve a monster kill right before it disappears or maybe it takes down a monster after it disappears with a lingering spell
- Watch as you've ruined a crystal farming area with -1 monster until it gets fixed
Additional Bug Reproduction
- Wait for your Skurn to naturally "desummon"
- Cast Link Transposition after they "desummon"
- Watch as you've teleported into an area that is only a black screen
- Link Transposition to return to normal (do not unsummon your Skurn before you teleport back to normal, as it's your main way back and I have no clue if you can return if you unsummon it. I'm not sure if you can move at all, meaning you might not be able to even Wayfind/Rift to normal.)
Any relevant media (images, gifs/video, etc):
When I initially found the "black screen" bug, I actually continued to grind for crystal materials and forgot to start recording when it was about time for the Skurn to desummon the second time. As for the monster bugging, I still didn't have it recording, so I'm not entirely sure what bugged it, due to mindlessly grinding for crystals, but my above explanation is how I interpreted what had happened.