03-22-2023, 02:44 AM
(03-22-2023, 02:29 AM)ratqueen Wrote: mana costs were just lowered a few months ago because they were too high, and most of these numbers are higher than the old ones
My changes include an update to Mana Regeneration to make Mana Capacity more useful- And I also think that the possibility of going OOM is a good thing, alongside with adding in IC ways to get around it- Whether it be potions meant to be used for war, Mana Regen blessings (faith/fae), Mana Regen enchantments from Artificers, or special/difficult to make food items. Or even spells such as Time Reversal or Invigorate.
I also don't personally believe the change to lower mana costs was good, as you can probably gather by this thread's existence.
In my ideal world players would begin to at least consider adding +manacapacity to their items instead of ignoring it completely.
But ignoring my specific changes, these are mere suggestions to paint a picture of what I would consider ideal- I am more interested in whether you think Mana & Mana Regen is in a good place or not?
Because I think it is in a really bad place when there doesn't even exist an enchantment for the stat, and nobody is complaining about it missing.
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