02-09-2023, 04:43 PM
(01-20-2023, 07:30 AM)Kiha Wrote: bug: using Telekinesis only ticks one instance of damage in most cases because it's knockback keeps them out of the damage hitbox, causing it to do less damage than push
how to reproduce: use telekinesis, easiest to replicate if they do not move
After additional toying with the spell: Telekinesis' stun keeps the target in front of the spell's hitbox when launched in a cardinal direction causing it to do no damage. If they hit a wall, it does do damage as for a brief moment the hitbox passes over them. This issue is not present if dash is used to launch it diagonally.
Cast telekinesis normally, and witness it do one tick of 1000 damage before gently moving them across the ground, them attempting to move does not seem to actually matter.
![[Image: c603523eebb1995b6af75201658c5a0c.gif]](https://i.gyazo.com/c603523eebb1995b6af75201658c5a0c.gif)