08-28-2022, 09:25 AM
Recently talked to a friend who made a new character, and discovered something; Hey, you know the tutorial quests, kill an enemy for the reward? Every fucking enemy is level 300 now because of people abusing the farm of them.
Here is the suggestion: Place a 'target dummy' NPC next to the tutorial guy that respawns quickly but rewards 0 exp when killed. This gives no incentive for other players to kill it (unless they want to grief it in which case easiest ban of your life) but also lets New Players learn how to use their spells and fight without having to mana ripple a level 20 boar or lupin for 30 minutes.
Change the quest text to "learn how to fight" instead of "kill a monster".
Here is the suggestion: Place a 'target dummy' NPC next to the tutorial guy that respawns quickly but rewards 0 exp when killed. This gives no incentive for other players to kill it (unless they want to grief it in which case easiest ban of your life) but also lets New Players learn how to use their spells and fight without having to mana ripple a level 20 boar or lupin for 30 minutes.
Change the quest text to "learn how to fight" instead of "kill a monster".
![[Image: edbae8adc4cdc657c7307971b838ad95.png]](https://i.gyazo.com/edbae8adc4cdc657c7307971b838ad95.png)
if anyone asks i got banned for sending /messages to people