06-27-2020, 07:55 AM
All these points need support and validation, but there is one in particular that should possibly be urgently addressed:
The power creep is too real, specially as, in opposition to most of Spires' lifespan, progressing far past 200 has become a walk in the park, and 220 becomes the hard cap. There needs to be a more glaring limitation not at how fast PCs are able to climb, but rather, how high.
The power creep is too real, specially as, in opposition to most of Spires' lifespan, progressing far past 200 has become a walk in the park, and 220 becomes the hard cap. There needs to be a more glaring limitation not at how fast PCs are able to climb, but rather, how high.