06-23-2020, 01:08 AM
Theria: Move it down to the base of the mountain, tidy the excess up a little. (Milly is currently doing this)
Ilburg: Return it back to what it was, a small bandit hideout in the desert. Add a few buildings / towers spread across the desert. The desert should get a few exclusive spawns (rope root + fire crystal NPCs)
Alabastre: NPC, remove from map. Could return in the future.
Myllenoris: A natural land bridge connecting the south to the north. The cave connect is too easy for a newbie to miss, and the south feels isolated from the north as is.
Osrona: It needs to be made smaller, but this is such a massive project that it feels bad to ask someone to take it on, though it's necessary. Right now Osrona has both the benefit of being in the centre of the map, and the most attractive lore/background to the average player.
Overworld: Add some buildings away from cities. Large hideouts in the caves (like Theria has in the entrance cavern), cottages, towers. These should be fairly spacious with a heavy up front cost (3-5k) and be safe houses for characters who avoid cities.
& I'll likely return the spawnpoint options to just being Myll/Osrona/Theria.
Ilburg: Return it back to what it was, a small bandit hideout in the desert. Add a few buildings / towers spread across the desert. The desert should get a few exclusive spawns (rope root + fire crystal NPCs)
Alabastre: NPC, remove from map. Could return in the future.
Myllenoris: A natural land bridge connecting the south to the north. The cave connect is too easy for a newbie to miss, and the south feels isolated from the north as is.
Osrona: It needs to be made smaller, but this is such a massive project that it feels bad to ask someone to take it on, though it's necessary. Right now Osrona has both the benefit of being in the centre of the map, and the most attractive lore/background to the average player.
Overworld: Add some buildings away from cities. Large hideouts in the caves (like Theria has in the entrance cavern), cottages, towers. These should be fairly spacious with a heavy up front cost (3-5k) and be safe houses for characters who avoid cities.
& I'll likely return the spawnpoint options to just being Myll/Osrona/Theria.