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(04-03-2023, 07:09 PM)Rudedog0004 Wrote: There are players from the Demons/Necromancers abusing the black wall on the far East side of the map, near Vdalion. Clearly using it to sneak in and out of the city via meta-game. Please make this stop.

i don't think they're doing that. you can walk up normally from a spot on the cliff or just jump, if you really felt like it.

the spot in question
[Image: Sb2edyv.png]
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(04-03-2023, 07:18 PM)Valterak Wrote:
(04-03-2023, 07:09 PM)Rudedog0004 Wrote: There are players from the Demons/Necromancers abusing the black wall on the far East side of the map, near Vdalion. Clearly using it to sneak in and out of the city via meta-game. Please make this stop.

i don't think they're doing that. you can walk up normally from a spot on the cliff or just jump, if you really felt like it.

the spot in question
[Image: Sb2edyv.png]

What I'm saying is, players clearly from an opposing faction are abusing wall bugs and coming into Vdalion without consequences. I 100% know for a fact that if a player went into the shadow lands, on the outskirts, they would be forced into a cap situation RPB. I just want it to be fair both ways. I won't name any names, I don't want to single anyone out. But c'mon guys, lets keep it fair as fair.
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That's not 'metagame' or a bug. You can purposely move like that, and it is IC. I'm not sure why you think this is a disadvantage for any faction though.
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(04-03-2023, 07:21 PM)Rudedog0004 Wrote:
(04-03-2023, 07:18 PM)Valterak Wrote:
(04-03-2023, 07:09 PM)Rudedog0004 Wrote: There are players from the Demons/Necromancers abusing the black wall on the far East side of the map, near Vdalion. Clearly using it to sneak in and out of the city via meta-game. Please make this stop.

i don't think they're doing that. you can walk up normally from a spot on the cliff or just jump, if you really felt like it.

the spot in question
[Image: Sb2edyv.png]

What I'm saying is, players clearly from an opposing faction are abusing wall bugs and coming into Vdalion without consequences. I 100% know for a fact that if a player went into the shadow lands, on the outskirts, they would be forced into a cap situation RPB. I just want it to be fair both ways. I won't name any names, I don't want to single anyone out. But c'mon guys, lets keep it fair as fair.

I don't think that's a bad thing, persay. As you're always welcomed to you know. Force the situation onto someone. Should they be caught in your city. But even then, /fixing/ the issue would only make things harder for some and change nothing for others.

Example being: [Image: f2bca2237834e609f574e278daf5530a.jpg]

As you can see. I have no need to enter the city. My monitors pretty massive and the game reflects that in my max view.
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There’s a method of getting into Delphina to gobble up the iron in it’s cave.

It’s not a huge deal imo, if you feel it I’d get a small gaggle if bois out and act as guards. RP between each other, leave /scout on while you play a round of Splitgate or something. If people start catching hands for something it’ll probably dry up for a bit.
[Image: image0.png]
Don't ever speak to me or my son ever again
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Please buff prism wand to like 35 power and change the recipe to reflect and coincide with the other high tier staves. Make it cost 6 arc and 9 prism. As it stands, the eternal staff has +10 power on it for about the same thing. Having it cover a broad range of elements isn't enough of a buffer compared to the other staves. Please put some respect on the only option that elementalists have.

Either that or make a prism staff so elementalists get a higher tier staff.

ADDING TO THIS: THE WAND ONLY GETS 7 POWER, 2 ELEPOW AND +10 WEIGHT IN COMPARISON TO A TOME.
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People may already know about this one, but, if a crash happens and your WEAPON sprite disappears you need to set up a ticket as only admins are able to change weapon sprites.
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Add is_movable to cows and chickens. Both to help the owners pen them in and because I want to see a thief run off with a cow over his head.
Rob

[Image: nudd67u.png]
[Image: Ou20Kwc.png]
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As I said in chronicles,

'i wish, i could buy plasma with lightning. when did that get taken out?'
[Image: TwoSigs.png][Image: unknown.png]
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places my hands on the desk
clears my throat
my hands tremble
oh god

Mana Recovery:
This is a major culprit of OOMing strats (that most people hate towards Mana Absorption). I've thought long and hard about it, as an Absorption user. I felt the fear of god within me at the thought that we'd get heavily nerfed. But then I realized one thing, what makes people hate it is not the fact that it drains their mana. It's the fact that it drains their mana AND keeps them drained.

It means that they just can't play the game.
Instead of reducing its mana drain, I thought to myself: let us change how mana recovery works.

Make it so that you recover more mana the less mana you have, starting to ramp up at around 50 or less mana (or simply 33% of the mana). This will give avenues for MA users to actually press Flux and have it deal increased damage, rather than just not buying Flux to abuse the system of keeping them OOMed.

the people expect me to step off the podium
but nay
i remain there, clearing my throat again

Elixirs of Healing:
I brought this up some time ago (approximately a month, maybe more). But if we could potentially have it so that elixirs of healing no longer instantaneously heals injuries but instead halves the duration of the remaining injuries -- similar to medics. This will also give people more reason to seek out medics, and will also add more... well, consequences to losing aggressives or losing dangers without being permed / capped. People can and will swing back in after chugging down their elixir of healing, waiting a few hours and just charging back out.

Fun, of course.
But it also brings light to the fact, that as it stands, unless you get permed or capped (or snake eyed into both) well...

... you can keep swinging.
Let's up the stakes a little, maybe?
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