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Welcome to my essay on all racial statbuffs being too damn high.

Non statbuff racials are good. No denying it. Faeborne heal is 12/30 and a small ap boost. Pog, yes?

But there's an opportunity cost. That pog heal takes a slot on your bar. You're effectively improving one ability.. lets say bolt. Simple autohit. Considered good. The heal is like.. 6 md more than bolt, and 5% ap for 10 seconds. Also costs 10rpp.

Lets say you get to use it twice a fight. So 12 md and 5% ap for 20 seconds is the benefit you are gaining over bolt. Remember this is an arbitrary spell replacement but you can do the same with any basic for a similar 'calculation'.

In comes 15 free vit with the
In comes 15% vit with the
IN COMES GIANTS WITH THE STEEL CHAIR PLUS THEIR OWN ACTUALLY GOOD RACIAL and I hear bugs are getting one too...

Stat racials r too high. And buffing other nonstat racials isnt the solution. I will not be taking questions.
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(08-16-2022, 12:51 PM)Oyster. Wrote: Welcome to my essay on all racial statbuffs being too damn high.

Non statbuff racials are good. No denying it. Faeborne heal is 12/30 and a small ap boost. Pog, yes?

But there's an opportunity cost. That pog heal takes a slot on your bar. You're effectively improving one ability.. lets say bolt. Simple autohit. Considered good. The heal is like.. 6 md more than bolt, and 5% ap for 10 seconds. Also costs 10rpp.

Lets say you get to use it twice a fight. So 12 md and 5% ap for 20 seconds is the benefit you are gaining over bolt. Remember this is an arbitrary spell replacement but you can do the same with any basic for a similar 'calculation'.

In comes 15 free vit with the
In comes 15% vit with the
IN COMES GIANTS WITH THE STEEL CHAIR PLUS THEIR OWN ACTUALLY GOOD RACIAL and I hear bugs are getting one too...

Stat racials r too high. And buffing other nonstat racials isnt the solution. I will not be taking questions.

tht heal is busted but stat buffs are kind of gorked too

in more important news let us crush reagents to create seed packets plsz
Reply
(08-16-2022, 12:53 PM)BLOX Wrote:
(08-16-2022, 12:51 PM)Oyster. Wrote: Welcome to my essay on all racial statbuffs being too damn high.

Non statbuff racials are good. No denying it. Faeborne heal is 12/30 and a small ap boost. Pog, yes?

But there's an opportunity cost. That pog heal takes a slot on your bar. You're effectively improving one ability.. lets say bolt. Simple autohit. Considered good. The heal is like.. 6 md more than bolt, and 5% ap for 10 seconds. Also costs 10rpp.

Lets say you get to use it twice a fight. So 12 md and 5% ap for 20 seconds is the benefit you are gaining over bolt. Remember this is an arbitrary spell replacement but you can do the same with any basic for a similar 'calculation'.

In comes 15 free vit with the
In comes 15% vit with the
IN COMES GIANTS WITH THE STEEL CHAIR PLUS THEIR OWN ACTUALLY GOOD RACIAL and I hear bugs are getting one too...

Stat racials r too high. And buffing other nonstat racials isnt the solution. I will not be taking questions.

tht heal is busted but stat buffs are kind of gorked too

in more important news let us crush reagents to create seed packets plsz
yes

the more farming level you have, the more seeds you can get (obv randomized)
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No more shonun RP, make age nerfs start X amount of years after spawning!!!

(Unless U start at 80 then you're frail forever)
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(08-16-2022, 07:08 AM)KING Wrote: please just take the exp off of mobs please! if they're being raised to the point where you can't actually farm them then take the exp away and drop them down to normal levels.

im a broke boy who need perms to fight these grown ass men, i cant be farming these lvl 999 domice who have a drop rate of 10%

please! i beg of you!

think about the little man who's just spawning out and need to do the boar quest. them four boars might as well be bosses. i demand justice!

Perms aren't a right (unless you pay for them) - just get some of your boys together if you want the crystals so badly and the mobs will drop 5 crystals for every 1 that they would normally drop, you only need 100 crystals total to fully kit yourself out with perms so it's not nearly as agonising as you think. The fireflies are harder to get given you need ten of them per potion but even when casually collecting them while roaming I can usually average about 50.
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(08-16-2022, 01:26 PM)Touc Wrote:
(08-16-2022, 07:08 AM)KING Wrote: please just take the exp off of mobs please! if they're being raised to the point where you can't actually farm them then take the exp away and drop them down to normal levels.

im a broke boy who need perms to fight these grown ass men, i cant be farming these lvl 999 domice who have a drop rate of 10%

please! i beg of you!

think about the little man who's just spawning out and need to do the boar quest. them four boars might as well be bosses. i demand justice!

Perms aren't a right (unless you pay for them) - just get some of your boys together if you want the crystals so badly and the mobs will drop 5 crystals for every 1 that they would normally drop, you only need 100 crystals total to fully kit yourself out with perms so it's not nearly as agonising as you think. The fireflies are harder to get given you need ten of them per potion but even when casually collecting them while roaming I can usually average about 50.

yeah they aren't a right but they are essential to longevity in a character in a game where the main goal is for 90% of the cast "i am going to fight and beat up others." any time spent farming mobs essentially robs ppl of RP. its more bearable now since they give xp but thats immediately taken away given how much HP they have.

realistically not everyone is gonna have 'boys' 2 play with. nd not everyone is going to want to stop rping to go stand around x type of mob and try and optimize farming

give more options 2 get the mats, increase the drop rates or lower their HP imo
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(08-16-2022, 01:50 PM)BLOX Wrote:
(08-16-2022, 01:26 PM)Touc Wrote:
(08-16-2022, 07:08 AM)KING Wrote: please just take the exp off of mobs please! if they're being raised to the point where you can't actually farm them then take the exp away and drop them down to normal levels.

im a broke boy who need perms to fight these grown ass men, i cant be farming these lvl 999 domice who have a drop rate of 10%

please! i beg of you!

think about the little man who's just spawning out and need to do the boar quest. them four boars might as well be bosses. i demand justice!

Perms aren't a right (unless you pay for them) - just get some of your boys together if you want the crystals so badly and the mobs will drop 5 crystals for every 1 that they would normally drop, you only need 100 crystals total to fully kit yourself out with perms so it's not nearly as agonising as you think. The fireflies are harder to get given you need ten of them per potion but even when casually collecting them while roaming I can usually average about 50.

yeah they aren't a right but they are essential to longevity in a character in a game where the main goal is for 90% of the cast "i am going to fight and beat up others." any time spent farming mobs essentially robs ppl of RP. its more bearable now since they give xp but thats immediately taken away given how much HP they have.

realistically not everyone is gonna have 'boys' 2 play with. nd not everyone is going to want to stop rping to go stand around x type of mob and try and optimize farming

give more options 2 get the mats, increase the drop rates or lower their HP imo

May as well say that the time spent running around looking for ore for a perm kit/gear which are both necessary to succeed in combat robs people of roleplay. May as well say that all the time looking for fairy dust so you can get an attune robs people of roleplay. May as well say that the time spent farming ingredients for food so you can get more vit and power robs people of roleplay.

It's a roleplaying game.

For instance, I just spent about half an hour of my life running around and looking for materials for a perm kit. Because there's so many people who have memorised/wrote down the spawn locations and their respawn times, I was unable to find any. I could have spent that half hour roleplaying rather than looking for something that wasn't there. However, I accept that that's just the nature of the game - materials have to be scarce so as to fuel the economy and fuel conflict. Perms and the materials to create them are no exception.
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i think the mob farming is taking away a lot of the game's enjoyment rn and incentivizing standing in groups clicking aoes instead of running around RPing and interacting with people, but it's also only done because the RPL grind is a lot slower first gen and it's kind of a necessity to do if you work a lot and don't want to fall too far behind those with more time.

i'm not rly a big fan of the wipe launch slowed gains because it doesn't add any value to the game's experience in my eyes and only delays the ''end of tutorial'' mark at 200, but ik there are many who do enjoy the baby phase slap fight era and they're likely the majority (could be entirely wrong, just my observation) so i don't expect much to change
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(08-16-2022, 02:12 PM)8245R Wrote: i think the mob farming is taking away a lot of the game's enjoyment rn and incentivizing standing in groups clicking aoes instead of running around RPing and interacting with people, but it's also only done because the RPL grind is a lot slower first gen and it's kind of a necessity to do if you work a lot and don't want to fall too far behind those with more time.

i'm not rly a big fan of the wipe launch slowed gains because it doesn't add any value to the game's experience in my eyes and only delays the ''end of tutorial'' mark at 200, but ik there are many who do enjoy the baby phase slap fight era and they're likely the majority (could be entirely wrong, just my observation) so i don't expect much to change

I don't intend on dismissing your concerns as they are valid, however, just because there is a group farming mobs doesn't strictly mean they are doing it for the exp.

It's for resources, as of late. 

It's my understanding that the increased number of exp required to level up late game makes this a miserable process to even attempt. (AFK farming is punished.) Meaning it's better to RP and engage in your quests. This form of progression, as a method early game, in my opinion at least, is entirely reasonable.

Late game, it at least rewards you for going out and grinding mobs for resources. It's important to do this as, they don't exist merely for the purposes of a mechanical grind. We (mappers) actually intentionally put mobs that generate resources in these pockets. 

The reason for this is for the express purpose of generating RP where there would otherwise be none. Groups or individuals must travel to these pockets to generate resources which results in the potential for RP, if a group happens to get a spot to themselves for a time, that's great, if you as a player choose not to interact with them, that's great.

The point is keeping the option on the table for players to engage in RP.

The systems put in place weren't put in place purely to push some kind of hopeless grind, otherwise Chance wouldn't ever fuck with drop rates.

The reason resources exist, and must be gathered is to generate RP, be that through acquisition, trade, bargaining, theft, or other hostilities.

I personally think EXP mob grinding is pointless, as I have only done all my quests once since launch, (occasionally grabbing a chuggums because fuck that rabbit.) and generally don't grind mobs for resources. (Thanks to being blessed with my IC group of very industrious people.) My level is 175, which I assume is roughly middle of the pack.

Addressing your second point, which is again, entirely valid, the reason RPL gains are slowed at the launch isn't because everyone loves the low RPL slapfests. (I personally do.) It's because in a new setting, players need time to grow accustomed to the setting, and getting level 200 in a week isn't strictly ideal, as (and I'm guessing at this) being that strong immediately would result in the more insane power plays Eternia is more or less known for, which hampers the IC of a new setting drastically, when we'd prefer settlements have a sense of camaraderie, rather than a more individual focus.

This also makes sense from an RP perspective, as the 'game' (in my mind) takes place in a particularly violent time in a regions history, versus being the norm.

This results in hard times which force the people (and magi) of a region to become stronger and develop more quickly in strength, leading to the history and stories that take place within that region. The initial RPL dampening just represents functionally that this Era of story and strife is beginning.

Thanks for reading my wall if you did 8245.

TL;DR

I think the current layout and exp generation of mobs is in a decent place though may be tweaked further in the future.

I think the RPL dampening is fine, considering the new setting.
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(08-16-2022, 02:12 PM)8245R Wrote: i think the mob farming is taking away a lot of the game's enjoyment rn and incentivizing standing in groups clicking aoes instead of running around RPing and interacting with people, but it's also only done because the RPL grind is a lot slower first gen and it's kind of a necessity to do if you work a lot and don't want to fall too far behind those with more time.

i'm not rly a big fan of the wipe launch slowed gains because it doesn't add any value to the game's experience in my eyes and only delays the ''end of tutorial'' mark at 200, but ik there are many who do enjoy the baby phase slap fight era and they're likely the majority (could be entirely wrong, just my observation) so i don't expect much to change

Meanwhile I’m on a completely different side of the spectrum. When I am farming mobs, I tend to meet more people, I tend to rp with anyone that is gathering resources, I have befriended people icly over gathering and I have met characters that have earned my character’s ire icly purely based on their behavior while grinding mobs. There is quite literally one PC out there that my character has constantly shit talked purely for how he acted while grinding.

If mob grinding for exp wasn’t a thing, I wouldn’t have met half the people I have rped with out in the wilds. Because they likely would have been inside their city of choice rather than finding a spot to kill boars, and only coming out for the rare resource gathering or to hunt enemies, which means they’d have no reason to have a long scene with me since the plan would be ‘find someone to fight or get the mats needed and return to city.’, I know that’s a thing because I have also briefly interacted with people who weren’t doing it for exp and just wanted some mats or a fight and the scene almost always ends when they’re done gathering or realized i’m currently a filthy neutral and thus not a person they would icly throw hands with.

It is a double sided blade where it does incentive people standing in one spot grinding, but it also incentives partying up with strangers you oocly DO NOT KNOW and meeting new people outside of that “city safe zone”, and of course being in areas where if you piss off the wrong person while farming it can cause a confrontation or some sort of social drama or a budding dislike of someone icly.

There will always be people who grind mobs solely for power. But, there are also those who will grind rp solely for power. I personally prefer the extra incentive to go out there and grind, it has helped me meet brand new people I otherwise wouldn’t have. Sure, their intent wasn’t to find rp, but it didn’t stop me from slapping it on them.

I’ve rped at quests. I’ve icly dragged people to safety against chuggums and had a whole small scene of “this is how we’ll beat the rabbit!” with strangers, etc etc. Point is, I’m a player who enjoys the pve grinding aspects of eternia and met complete strangers icly while doing so. Unlike in e3 where I would ask a friend to join ooc and icly since random strangers almost never asked to join or stuck around long enough to have a real scene. This has been a much more organic experience for me in the long haul!

Just thought i’d share my experience from the mob-slaying-for-exp side of things.
I swear I'm not...
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[Image: f6b263cfa536c446e088c6c6a5d319e7.png]
I'm not owned guys.
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