Spell Balance Suggestions - Printable Version +- Chronicles of Eternia (https://chronicles-of-eternia.com/forum) +-- Forum: Out of Character (https://chronicles-of-eternia.com/forum/forum-1.html) +--- Forum: Suggestions (https://chronicles-of-eternia.com/forum/forum-7.html) +--- Thread: Spell Balance Suggestions (/thread-585.html) Pages:
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RE: Spell Balance Suggestions - Lung - 09-12-2022 (09-12-2022, 12:08 AM)Kayla Wrote: Unarmed Grab needs a buff, 100% without doubt.Unarmed is the only tree in game that makes no sense at all, my theory is build to be hard. Weighted punch is a melee -dr debuff that last much less than others, the same others that need less risk to apply the -dr. adding the fact you need get close to hit, unlike plasma that is a nice track and wither that is undodgeable, 'but his damage is high and cd low', so ? still is a "close range spell' mean any time you land you expose yourself unlike other two examples. And grapple that have the exact problem, is a melee snare, where stuns you, duration is fast and expose you a lot if you try anything futher than insta grapple titan lariat. but now the range is better, so any damage buff is less needed as for throw? i still think a small slow would be nice. RE: Spell Balance Suggestions - Cotillion - 09-12-2022 Hey. I noticed that we're on a bit of a TLC patch regarding a few trees, and blood is one of them. I'd like to request the consideration of Severance and Haemorrhage's costs being brought down to ten in line with quite a few of the other modernised trees. It's just a consideration mind, it'd be pretty cool if blood bomb could get touched up to inflict bleed as well. If that means lowering the flat impact damage by a point, I think that'd still play into the tree's archetype. RE: Spell Balance Suggestions - VibeEntertainment - 09-12-2022 (09-12-2022, 04:08 PM)Cotillion Wrote: Hey. I approve this message. RE: Spell Balance Suggestions - Cpt. Prinny - 09-12-2022 Can Flying Kick be swapped with Weighted Punch, something that people might use on their bar over Flying Kick which is bought as just a 20 rpp sink into unarmed...Also give Grapple a lil bit of damage, it's worse metal whip rn. RE: Spell Balance Suggestions - Odd - 09-12-2022 Buff unarmed pls My suggestions 1. give unarmed a cast buff cleanse thing. Should cleanse all debuffs on you and make you immune to any cc for five seconds. Unless it's knock backs like beams or shockwave type spells. 2. give it back the cleanse stance. 3. remove the animation delay on jab when you are slowed. it's very stupid considering the many slows that exist in the game now. also just a note referring to what lung said above, the other unarmed spells dont even do a lot of damage since none of the unarmed spells exceed like.. 12 mdam? Obviously unarmed shouldn't get all of those that i mentioned, just one to make kiters a lil less effective vs gap closing builds that require jab. RE: Spell Balance Suggestions - Jess - 09-12-2022 (09-12-2022, 05:59 PM)Odd Wrote: Buff unarmed pls Just offering my thoughts. RE: Spell Balance Suggestions - Lung - 09-12-2022 (09-12-2022, 05:59 PM)Odd Wrote: Buff unarmed pls 1. Muscle armor already do that does nice as a hidden 2. still dont know why they removed since there is no cleanse at combat styles without being a spell that cost a token, for a melee tree. 3. No, the challenge is part of the tree, if you remove the slow, then you need remove the speed boost buff. they dont do much damage due the new weapons and scales, or else would be a terror. In summary, bring our tacician back or our cleanse, or if we cant cleanse let us dodge if we cant dodge let us cleanse. I HAVE A DREAM. RE: Spell Balance Suggestions - Enginseer-42 - 09-12-2022 It'd be kind of funny if Grapple turned your opponent away from you, so any beams or waves shot off into the distance. RE: Spell Balance Suggestions - Lung - 09-12-2022 (09-12-2022, 06:14 PM)Enginseer-42 Wrote: It'd be kind of funny if Grapple turned your opponent away from you, so any beams or waves shot off into the distance. if you fast enough on jab-> grapple? you can do that,since you teleport behind the target before he move and change his look direction, but like in a frontal grapple? this is really cool. RE: Spell Balance Suggestions - Touc - 09-12-2022 Maybe muscle armour could be added as unarmed's public mastery since it has no mastery at all right now? |