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Suggest A Spell - Printable Version +- Chronicles of Eternia (https://chronicles-of-eternia.com/forum) +-- Forum: Out of Character (https://chronicles-of-eternia.com/forum/forum-1.html) +--- Forum: Suggestions (https://chronicles-of-eternia.com/forum/forum-7.html) +--- Thread: Suggest A Spell (/thread-16244.html) |
RE: Suggest A Spell - Arista - 09-30-2023 Spell name: Tidecaller Spell Type: Aura What it is: Toggle Buff for Sirens in place of the Siren Form, though it uses that spell appearance. What it gives: 15vit/water pow Alternatively: 15vit/pow; 15vit/8dr Spell Name: Cyclone Pool Spell Type: Wellspring What it does: Spawns a large healing cyclone around the caster that drags in anyone/thing caught within its range, healing the caster and dealing damage to those that enter the AOE. Size: Two Ponds Stats: Similar to pond, but use the heal tick timing from Wellspring Aura and base heal amount on Pow These are my two spell ideas, thanks for hearing me out. RE: Suggest A Spell - Regalus - 12-10-2023 Spell name: Weapon Throw Spell Tree: Armed(Hidden w/ Unarmed) What it does: An Attack and a 'self-debuff' You throw your weapon at an enemy that causes an aoe. You get a debuff for it and 'lose' the weapon the same way unarmed disarm does but maybe not as much. Except, you're also mechanically considered unarmed. So you can use any unarmed spells freely. RE: Suggest A Spell - uncatastrophic - 03-28-2024 Spell Name: Ifrit Style but cooler (Master) Spell Tree: Armed What It Does: ifrit style active, 10% ap, 10 pow Visual: ifrit style |