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Conjurer is scuffed. - Printable Version +- Chronicles of Eternia (https://chronicles-of-eternia.com/forum) +-- Forum: Out of Character (https://chronicles-of-eternia.com/forum/forum-1.html) +--- Forum: Suggestions (https://chronicles-of-eternia.com/forum/forum-7.html) +--- Thread: Conjurer is scuffed. (/thread-2479.html) Pages:
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RE: Conjurer is scuffed. - Dreamspeaker - 04-18-2020 I reviewed Avee's idea. All I have to say is... ![]() RE: Conjurer is scuffed. - Dimmie Dunce - 04-18-2020 I really don't want to see the hold Z forest builds again... Please.... Once was enough........... Edit: This means +1 to Avee's idea, btw. RE: Conjurer is scuffed. - Teemo - 04-18-2020 Block Decay idea is good, putting block in CD is bad. Alternatively, just nerf it to 35-40% block instead. RE: Conjurer is scuffed. - Volatile - 04-18-2020 I just fought a conjurer nature build that seemed to be just nature and conjurer. Oh god. That was painful. They just run you until your hp slowly taps out... RE: Conjurer is scuffed. - Method T - 04-19-2020 Block Decay sounds great, I love the idea. However, I'd personally suggest it being extended to 2 seconds per 10% loss and extending the 'refresh' period to 20 seconds. If only due to the fact that, in many situations, certain skillshots or quick burst combos would extend past that 1 second window, and even with a 20 second refresh, it'd allow block to be available to stop most big damage combos, aside from the occasional meleechad burst every 15. |