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Concern over uniques as of current time. - Printable Version +- Chronicles of Eternia (https://chronicles-of-eternia.com/forum) +-- Forum: Out of Character (https://chronicles-of-eternia.com/forum/forum-1.html) +--- Forum: Suggestions (https://chronicles-of-eternia.com/forum/forum-7.html) +--- Thread: Concern over uniques as of current time. (/thread-16147.html) Pages:
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RE: Concern over uniques as of current time. - Purpalicious - 09-24-2023 I concur with Ratqueen. RE: Concern over uniques as of current time. - TheHopscotch - 09-24-2023 has it occurred to you that maybe your weapon app was not good RE: Concern over uniques as of current time. - Spiffspoff - 09-24-2023 (09-24-2023, 06:42 PM)TheHopscotch Wrote: has it occurred to you that maybe your weapon app was not good If it wasn't good, it would be nice to know why it wasn't good though. RE: Concern over uniques as of current time. - OneBrainCell - 09-24-2023 (09-24-2023, 06:27 PM)ratqueen Wrote: stop making uniques unless they enhance your character's (and preferably other characters', too) story more than their statline 100% this. I think the unique grind set needs to shift away from "okay I want to become as OP as possible" and move into "I want to make this to further the story I tell." Admittedly, I've got a pretty strong weapon on a character but that wasn't me wanting to be strong, it was trying to tell a story of personal metamorphosis through the weapon. I got some damn good personal dev scenes making the weapon and having the conversations regarding the intention of it's creation and it's story. Not to mention making a weapon that tells a story is a lot more enjoyable than just making a weapon trying to do x, y, z combination to get the best stat. |